Posts Tagged ‘Piracy’

Study: Software piracy costs California over $1 billion in lost wages

January 26th, 2012

The Orange County Business Council has put the global software piracy cost to California at more than $1 billion in wages, $700 million in tax revenue and 20,000 jobs.

Curtis Ellis with the non-profit American Jobs Alliance says the issue extends beyond the tech world and that piracy drains tax money out of the state.

“Even if you are a firefighter or a police officer,” Ellis said, “you should be concerned about the theft of software and the piracy of software by offshore entities.”

Researchers say that in the last decade, California has lost nearly 400,000 manufacturing and information technology jobs to developing countries where piracy rates are high.

They maintain reducing software piracy by as little at 10 percent over the next several years would generate over $4 billion in new economic business for the state and would help put the state’s economy back on track.

“The lifeblood of this California economy is innovation,” said Wallace Walrod, leader of the study, “and we need to be protective of our innovative people and innovative companies that are really the economic drivers of this state.”

Source:http://www.scpr.org/news/2012/01/25/30965/new-study-says-piracy-costs-ca-over-1-billion-lost/

Software & Information Industry Association Says D.C. Court Decision is a Victory for Piracy Whistleblowers

January 19th, 2012

The Software & Information Industry Association announced today that the D.C. Court of Appeals has ruled that an individual who reported alleged software piracy to SIIA is entitled to remain anonymous. The case centered on the efforts of Solers Inc., a Virginia-based technology company, to unmask an anonymous informant who had accused it of software piracy and filed a report with SIIA.

Solers complained of defamation, and served a subpoena upon SIIA that demanded the identity of the informant. SIIA contested the subpoena, noting that in the two-decade history of its anti-piracy program, it has never disclosed the identity of any informant that wished to remain anonymous. SIIA asserted that Solers’ allegations did not trump the anonymous speech rights of the informant, and the appellate court agreed, ruling that Solers’ allegations of defamation were insufficient to overcome the First Amendment rights of an individual (“John Doe”) to engage in anonymous criticism.

Scott Bain, SIIA’s Chief Litigation Counsel & Director of Internet Anti-Piracy, commented: “The appellate decision is an important vindication of the First Amendment speech rights of informants or whistleblowers. It helps ensure that those individuals reporting piracy to SIIA and other enforcement organizations may remain anonymous, which is critical for encouraging the socially beneficial act of reporting piracy or other alleged corporate misconduct. This decision sets a solid First Amendment precedent that will benefit SIIA, other associations, and publishers here in D.C., and is a persuasive roadmap for other jurisdictions.”

Keith Kupferschmid, SIIA’s General Counsel and Senior Vice President for Intellectual Property Policy & Enforcement, added: “Our sources take risks in reporting software piracy and we take very seriously the significant concerns they may have about their identities being disclosed. As the Solers case demonstrates, SIIA will stop at nothing to protect the identities of those who report software and content piracy to SIIA in confidence.”

Source:http://www.sacbee.com/2012/01/18/4196794/software-information-industry.html

Anti-piracy software punishes customers, not pirates

November 1st, 2011

Video games aren’t some kid’s hobby—according to the Entertainment Software Association, 72 percent of households play electronic games. While VGChartz, a game sales data aggregator, reports that plug-and-play consoles like the Xbox 360 or Wii have sold over 180 million copies, some gamers prefer to go a different route and play their video games on a PC.

Unlike consoles, PCs allow the user to replace outdated internal components with new technology that allows the computer to render graphics impossible for a console to match. The customizability makes PC gamers personally attached to their machines, and as such the community is very vocal about their opinions.

Recent years have seen physical copies of PC games disappearing in favor of online marketplaces where gamers can download games directly, usually for a cheaper price than a console title. But there’s an ugly side. Piracy is easy and rampant on PCs, and developers have taken to utilizing digital rights management (DRM), non-removable anti-piracy software that limits the use of content.

Here’s the thing: piracy is wrong. Creators of content deserve to be rewarded for its success. But DRM is a bad idea that should be eradicated from PC gaming entirely before it shoves the niche market into irrelevance.

PC gamers hate DRM, as they should. Imagine paying full price for a new video game: You think that you should have full control over the content you purchased, and be able to play it whenever you want. DRM by its very definition curtails this freedom. Imagine you get a new computer, but DRM prevents copying your game to it. You’d have to buy it all over again, a frustrating and pointless purchase.

Ukrainian game company, GSC Game World, known for their acclaimed “S.T.A.L.K.E.R.” series, announced in a Ukrainian newspaper on on Oct. 8 that they were considering adding DRM for their newest installment of the bleak first-person shooter set in a fictionalized Chernobyl. Fan outcry on the game’s official Facebook page was swift and loud, leading the company to amend the statement a day later on Twitter, saying DRM was “a possibility, not a choice.”

GSC Game World’s proposed DRM requires an Internet connection to play the game. It’s one thing for a multiplayer game to require Internet access so you can play with others, but a single player game has no need to be online. This might not seem like a big issue if you have a stable Internet connection, but even the best services cut out once in a while, and when they do, your ability to enjoy your own property goes out the window. People with bad connections may not be able to consistently play the game at all.

These tactics won’t scare away pirates—it’ll scare away customers. Who wants to waste their hard earned money on content that is one bad connection away from locking itself up? Anyone who wants to unwind with a video game after a stressful day doesn’t want to be told they’re not allowed to do so because an Internet connection.

Why not wait for a pirate to bypass the DRM and offer the game for free without any restrictions? The people who steal the game end up with an objectively better product than the people who paid full price. Why punish customers for following the rules? If you want to beat pirates, the official product needs to be better than the illegal version, not worse.

Valve Software, a PC gaming giant Forbes reports is more profitable per capita than Google, has a radical solution. Their popular multiplayer shooter “Team Fortress 2″ has been periodically updated for free since its release in 2007, and the game was made absolutely free in June of this year. The company makes a profit via an in-game store. Previously, the free updates unavailable to pirates made the legitimate version objectively better as it had more content. But now, there’s no reason to pirate a game that’s already free.

Maybe smaller companies don’t have the capital to take such a risk, but Valve has shown beating piracy doesn’t take DRM.

Source:http://www.depauliaonline.com/mobile/opinions/anti-piracy-software-punishes-customers-not-pirates-1.2674549

Software Tracking Could Turn Chinese Piracy Into Revenue

August 30th, 2011

China has long been a major hotspot for software piracy. Efforts to track unlicensed software use, however, are giving companies a chance to find the offenders and turn them into customers. Or in some cases, targets for lawsuits.

V.i. Labs, a U.S. firm, helps makers of engineering and design software track the unlicensed use of their products. Pirated software from 12 V.i. Labs clients had a market value of US$1.2 billion in June 2011, half of it in China, said Vic DeMarines, vice president of products for the company.

“China has been a big issue,” DeMarines said. “A lot of companies have written piracy off in China because they don’t think you can do anything about it.”

While the Chinese government is working toward eliminating piracy in the country, weak penalties and a lack of enforcement have led to a high usage of unlicensed software products, according to experts. In 2010, the market value of pirated software in China totalled US$7.7 billion, putting the country second behind the U.S., according to estimates from the Business Software Alliance.

In spite of the challenges, enterprise software makers are better positioned to turn some of those pirated copies into sales, DeMarines said. This is because their products are generally used by larger companies, which are easier to track and can afford to purchase licensed copies of the software.

“We think that’s a better way to reduce piracy overall,” DeMarines said “You need to target the organizations that should have the ability to pay license versus going after individual users or the people who crack the software.”

Even if vendors add security to their products, software pirates need only 30 to 90 days to make unlicensed copies available over the Internet, DeMarines said.

V.i. Labs offers code its clients can integrate with their apps to track usage. Forty of them use V.i. Labs code to track when an installed application shows signs its a pirated copy. The data collected makes a record of what organizations in China are using unlicensed copies across how many different PCs. In Beijing alone, the company has found more than 5,000 different computers using unlicensed CAD software.

Clients have then used the data to reach out to the potential customers, who might not be aware they are using unlicensed software, DeMarines said. In China, most of the pirated software V.i. Labs finds is being used by manufacturers, design companies and universities.

V.i. Labs reports its clients recovering from 10 to 25 percent additional annual license revenue because of the data provided. In China, the most successful cases involve clients targeting firms that have a presence in the U.S. or are already active customers.

But offenders are not willing to pay in all cases, forcing some companies to take legal action.

Xiang Wang is a lawyer with Orrick, Herrington & Sutcliffe, which has been involved with more than a hundred intellectual property rights lawsuits in China. “We try to find the big fish, the companies that can pay or have enough cash to buy the software,” he said. Software tracking helps pinpoint offenders. But finding the additional evidence is more challenging, he said.

In contrast with the U.S., Chinese law has no discovery process, meaning the burden of finding evidence falls largely on the plaintiff. Chinese courts will also not admit evidence obtained from private investigators, Wang said.

Instead, his law firm works by sending private investigators to go undercover and infiltrate companies that are allegedly using unlicensed software. The investigators will then supply whatever information they find to Chinese government regulators, which have the authority to conduct investigative raids. If a raid is conducted against a company, whatever evidence found is then admissible in Chinese courts, Wang said.

But even if a case is won, the penalties are still low for offenders, sometimes only at US$10,000, Wang said. “We have done over 100 cases, but the government has never been willing to shut down a factory because of piracy,” he said. “The government still wants to keep people employed.”

Given the difficulties with China’s legal system, more companies are trying to take their piracy related lawsuits to the U.S., Wang said. A recent case occurred when U.S. based AWR, an electronic design automation software company, filed a lawsuit in California against Chinese telecommunications equipment supplier ZTE and its U.S. subsidiary.

The lawsuit alleged ZTE had used AWR’s software with unauthorized key codes. For evidence, AWR relied on usage records obtained through a “phone home” feature in the software that linked it with AWR’s servers via the Internet.

In June, AWR won a partial summary judgement from the court that held ZTE liable for breaching the license agreements of the software. The two parties have recently settled the case, but the terms of it are confidential, said AWR executive vice president Ted Miracco.

Source:http://www.pcworld.com/businesscenter/article/239022/software_tracking_could_turn_chinese_piracy_into_revenue.html

Govt has no data on software piracy, says Sachin Pilot, MoS for Communications and IT

August 11th, 2011

Government today said it had no data on software piracy and the financial loss arising from it in the country. “There is no official estimate available to ascertain the extent of software piracy in the country,” Minister of state for Communications and Information Technology, Sachin Pilot, said in a written reply to Lok Sabha..

In reply to a question, Pilot mentioned that most of the softwares in the country are being imported in the country and they are exempted from basic custom duty.

“There is no explicit data available on financial losses arising out of software piracy,” Pilot said.

The minister said government has set-up Copyright Enforcement Advisory Council under Ministry of Human Resource Development which reviews progress of copyright act in the country.

Intellectual Property Rights of softwares are covered under Copyright Act in the country.

The minister mentioned that government is promoting free and open source software in e-governance applications in the country.

He said that government has set-up National Resource Centre for Free and Open Source Software (NRCFOSS) to carry out research, development, human resource development, FOSS deployment and awareness in the country.

“NRCFOSS has brought out an indigenous Linux based operating system named Bharat Operating System which supports Indian languages,” Pilot said.

Source:http://economictimes.indiatimes.com/tech/software/govt-has-no-data-on-software-piracy-says-sachin-pilot-mos-for-communications-and-it/articleshow/9553515.cms

Software piracy caused tax loss of $866 mn in FY09

May 31st, 2011

Indian government may have lost nearly $866 million in taxes to software piracy in 2009, a study said today.

With software piracy rate at 65% (more than six out of 10 computer software installed were not paid for) in 2009, the exchequer tax receipts loss was about $866 million in net taxes, both indirect and direct, a joint study by BSA-IDC said.

“Software piracy is a unique crime as most of illegal and unlicensed usage of software occurs in otherwise legal and legitimate businesses, depriving government of legitimate taxes from software sales and distribution,” IDC Asia/Pacific Research Manager (AP Consulting) Harish Taori told reporters here.

Business Software Alliance (BSA) is a software industry body working in 80 countries to expand software markets. Its members include Adobe, Apple, HP India, Microsoft and Symantec among others. IDC is a global IT research firm.

According to the study, indirect tax receipts from software sales would have contributed $553 million, while services-related business transactions and direct tax receipts would be around $313 million in 2009.

The study found that in 2010, IT companies paid nearly $3.04 billion to state exchequer in tax. By 2014, the tax receipt is expected to grow to $5.7 billion with IT spending expected to grow at a CAGR of 15% until 2014.

According to IDC estimates, losses of over $2.27 billion was caused in 2009 on account of unlicensed software sold in India in 2009 (with piracy of packaged software at 65%).

The total impact in 2009 would then come to about $3.13 billion for 2009, BSA India Committee Chair Keshav S Dhakad said.

“High rates of piracy in India results in a lot of value erosion, which in turn affects the entire value chain from distributors to traders to resellers and hampers job creation in the areas of sales, marketing, distribution, maintenance, development etc,” Dhakad said.

He added that there was an urgent need to facilitate the creation of a strong intellectual property compliance and accounting governance model in companies to account for usage of genuine and licenced software as part of their internal and external audits.

The study said that if PC software piracy is curtailed by 5% in 2011, the incremental potential industry revenues or the GDP contributions could be $790 million, tax revenue could be $95 million and 26,108 new high-skilled jobs could be created.

“The millions of dollars being lost in taxes to the state due to software piracy if checked, could lead to re-investment in critical developmental projects for the country,” Taori said.

The need of the hour is to put in place some strong regulatory mechanisms to prevent software theft leading to these tax losses, he added.

Taori said countries like Greece and Italy have declared usage of unlicenced and pirated software in companies as a form of tax evasion and similar steps should be taken in India.

“The government tax inspectors, external and internal auditors need to be empowered to check and account for genuine software licenses inside organizations, whether public or private,” Taori said.

Companies should declare genuine software licenses in their books of accounts and financial statements, he added.

Source:http://www.business-standard.com/india/news/software-piracy-caused-tax-loss866-mn-in-fy09/137076/on

Responding to software piracy – React but don’t overreact

April 27th, 2011

There are several phases to software piracy. As we have previously discussed, ISVs first tend to be in a discovery phase, where they are not aware there’s a problem, have just discovered that their software has been pirated, or know that their software has been pirated but don’t think there’s anything they can do about it. In the second phase, ISVs move to reaction mode.

Once ISVs discover that their software has been pirated, the gut reaction is to put an immediate stop to it. After all, this is their life’s work. Thus, their first response is often to go after distribution channels and issue takedown notices. For example, the New York Times recently reported that Microsoft is taking down 800,000 counterfeiter links a month to quell counterfeit software threats. The company reportedly spends roughly $200 million in anti-piracy technology. It scans the web for suspicious links and sends takedown requests to web service providers when it discovers questionable activity. However, software pirates then use automated systems that replace links that Microsoft removes. It’s a continual battle.

Clearly, this strategy is not working all that well. It’s like a game of “whac-a-mole” – simply impossible to keep up with.

Alternatively, some ISVs look to curb this problem through software protection approaches. By hardening the software, they hope to deter software pirates. In some cases, this does make sense. However, in the majority of cases this merely delays the time it takes to crack the vendor’s licensing or DRM.

If piracy is discovered, it’s best to react, but not overreact. Be proactive, yet patient. This may sound contradictory, but in this case it is not. Patience does not mean passive. It’s about taking the right action, based on the right information. ISVs can be proactive by investing in piracy business intelligence to identify license infringement, and then having the patience to gather this intelligence before making a decision on what actions to take.

Today, ISVs have the means to discover how and where software is being used, what features are used most, and the extent of software misuse. By gathering data on the actual businesses using pirated software, ISVs can make data-driven decisions about their piracy strategies.

Avast is a clear example of this. The company turned a piracy problem into a huge marketing opportunity. Most companies, upon realizing their software was being stolen, would immediately seek to squash the problem and penalize those users. Instead, Avast took the patient, proactive approach, gathering intelligence over the next 18 months about the use of the pirated version of its software.

According to PC Pro, “a single license for Avast security software had been used by 774,651 people after it went viral on a file-sharing site.” Avast saw the users for what they were: business leads. Realizing it had an avid following of people clearly interested in its software, Avast decided to flip the users of the pirated version of their application into authorized users. Those people using the pirated version received a pop-up notice offering them a link to the free or paid-for versions of the software. Users had an opportunity to “true up”—and use a valid version of the software free from the risk of malware.

Companies like Avast are taking a more enlightened approach to tackling software piracy, leveraging data about misuse of their applications to recover lost revenue. Ultimately, when it comes to software piracy, it’s difficult to make the right decision without the the most significant facts in front of you. They then have an understanding of the scope of the problem and how best to attack it.

Source:http://www.zdnet.com/news/responding-to-software-piracy-react-but-dont-overreact/6224323

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