A group of students skipped the homecoming pep rally in favor of strategizing their next move on what looks like a primitive computer game.
The students weren’t playing, however.
A Friendswood High School computer science team is designing software that will program small satellites on the International Space Station.
Friendswood will compete against 23 schools from across the country in the HelioSPHERES challenge, a part of NASA and the Massachusetts Institute of Technology’s Zero-Robotics program that aims to inspire future scientists and engineers.
Synchronized Position Hold, Engage and Reorient Experimental Satellites, or SPHERES, are three volleyball-sized satellites in the space station’s cabin that test advanced spacecraft maneuvers, including autonomous rendezvous and docking, NASA spokesman Michael Curie said.
The competition challenges students to program the satellites to find a solar panel that has detached from the space station, retrieve and deliver the panel to the station and determine a strategy to disrupt an opponent, Friendswood senior Noah Kessler said.
“You can make a program that will repel other teams’ satellites away from the panel,” Kessler said. “That’s one of the things we have to figure out, whether we’re going to be more offensive or not.”
Teams will compete in elimination rounds using online simulations and ground-based testing at MIT.
Software created by the top 10 winners will be sent to the space station, where an astronaut will program the satellites to run the students’ tests.
Friendswood is the only high school from Texas that NASA and MIT selected for the challenge.
Designing the software is similar to playing a game, Friendswood senior Ryan Ham said.
Ham’s dad, Kenneth Ham, has been an astronaut since 1998, and in May served as commander of the Space Shuttle Atlantis flight to the space station.
“We’re trying to find a way to program so we don’t lose,” Ryan Ham said. “We have to plan the best way to find the panel and anticipate how an opponent might try to distract us.”
Students will submit their program by the end of October for the competition’s first round.
Teams that progress to the final round will travel in December to MIT to watch the programs run from the space station.
David Goeken, a NASA mentor to the Friendswood team, works at the Johnson Space Center writing software for the space station and flight controllers.
Goeken developed some of the math models the students are using to propel their satellites in the program.
“I can’t tell them what to do,” Goeken said. “I can only shepherd them in the right direction. They’ve come up with some good ideas on their own.”
The enticement of winning another computer science competition is driving the students, Kessler said.
Friendswood has won the University Interscholastic League class 4A state championship in computer science for the past two years.
Competitions show students there’s more to a career in designing software than sitting in a room coding all day, Friendswood computer science teacher Annette Walter said.
The school’s proximity to the Johnson Space Center and access to aerospace computer programmers as mentors doesn’t hurt either, she said.
“These competitions teach students those essential social skills of how to work in teams in real-life situations,” Walter said. “This is what they will encounter in college and beyond.”
Source:http://galvestondailynews.com/story.lasso?ewcd=b4fb586ccdd9ea45

