Posts Tagged ‘Microsoft’

Microsoft melds SkyDrive Pro and SharePoint

May 23rd, 2013

Microsoft has released a new SkyDrive Pro client that offers users of Office 365 and SharePoint the chance to store files locally. The application is the heir to the My Site feature from previous incarnations of Office 365.

SkyDrive Pro has most of the the same functions as the consumer version of the service, which is one of many store ‘n’ synch clones that see the contents of a designated desktop folder shunted cloudwards and, from there, made available on any other device running the client software.

The key difference with the Pro version is that data resides in Office 365, a designated secure storage cloud or SharePoint 2013.

As Microsoft puts it, The new SkyDrive Pro client means “users of SharePoint 2013 and SharePoint Online in Office 365 sync their personal SkyDrive Pro and any SharePoint 2013 or Office 365 team site document libraries to their local machine for access to important content on and offline.”

Microsoft’s a little hazy with its description of the software’s security features, promising it is possible to control access to share documents stored in SkyDrive Pro so they can be shared with select colleagues or external partners, provided they can log in to either your own server or Office 365. It’s also possible to send external users a link that allows them to view, but not work on, documents.

That may not be enough to calm those who worry about local storage offering a chance for unintended or unwelcome distribution of documents. It will, however, give security companies a chance to warn, yet again, about the potential perils of the cloud.

Source:http://www.theregister.co.uk/2013/05/23/skydrive_pro/

Microsoft Updates Xbox as Apple to Facebook Gain in Games

May 20th, 2013

Microsoft Corp. (MSFT) is revamping the Xbox to fend off a breed of competitors ranging from Apple Inc. (AAPL) to Facebook Inc. Those companies were nowhere in gaming when the software maker debuted its last version five years ago.
Now these newcomers — along with the likes of Google Inc. and Amazom.com Inc. — are posing a threat by introducing their own software and devices that let consumers access an array of games and entertainment on smartphones, computers and home electronics.

Where once Microsoft’s Xbox had only to contend with Sony Corp. (SNE)’s PlayStation and Nintendo Co.’s Wii, there’s now a plethora of devices boasting robust graphics and computing power, capable of downloading games from the Internet and connecting TVs in the living room to gadgets throughout the house. That’s putting pressure on Microsoft to make the new Xbox — to be unveiled tomorrow at an event in Redmond, Washington — capable of delivering more programming, entertainment and services, moving it further beyond the gaming realm.
“This has to last them in the living room for four to 10 years,” said Brian Blau, an analyst at Gartner Inc. in San Francisco. “They have to think about what’s coming in five years and compete against the two generations of tablets which will come out during that time.”
The new gadget will use the Kinect sensor to recognize faces and recommend content based on a user’s interests, people with knowledge of the matter said. Due in stores by year’s end, the latest Xbox will also feature Advanced Micro Devices Inc. chips designed to make it easier for developers to create games, people said in April.
Video Calling
As it takes on challengers, Microsoft is also seeking to extend the Xbox’s two-year streak as the best seller over Sony’s PlayStation and Nintendo’s Wii. Worldwide console gaming is a $27 billion market.
The new Xbox will probably have Microsoft’s Skype, which delivers low-cost voice and video calling, and an improved Kinect motion- and voice-control system, said Michael Pachter, an analyst at Wedbush Securities Inc. in Los Angeles.
“Few people will buy an Xbox just to watch TV, but Microsoft is making the bet that enough people will want to play games some of the time and watch TV all the time,” he said.
In an indication of the changing fortunes for companies at the intersection of software and consumer electronics, Microsoft shares have risen 16 percent over the last five years, compared with a 59 percent slump for Sony. Apple’s stock has more than doubled, while Google has advanced 57 percent.
Set-Top Substitute
Microsoft is also in talks with cable operators, including Time Warner Cable Inc., to have the Xbox replace the set-top box in living rooms, delivering some content over the Web instead of through traditional cable pipes, said Richard Doherty, president of technology-consulting firm Envisioneering Group Inc. The discussions are ongoing, he said.
“They might not even use the phrase game console this time around because they’re trying to pitch it as this incredible entertainment hub in the home,” he said.
Representatives of Microsoft and New York-based Time Warner Cable declined to comment.
As Microsoft works to beef up the Xbox, newer kinds of games are taking hold, threatening to pull gamers away from consoles. Customers are flocking to inexpensive titles for tablets and mobile phones running Google Inc. (GOOG)’s Android operating system or Apple’s iOS.
Downloading Gains
U.S. retail sales of packaged video games fell 21 percent last year to $8.9 billion, according to researcher NPD Group, while revenue from games downloaded to computers and mobile devices rose 16 percent to $5.9 billion.
Zynga Inc. pioneered social gaming with such titles as “FarmVille,” which lets users populate digital landscapes with virtual cows and tractors. Facebook, owner of the world’s largest social-networking service, is building its own gaming empire, announcing in March that the number people paying to play games on its service rose 24 percent from a year earlier.
Companies like Finland’s Supercell, maker of “Clash of Clans,” and Japan’s GungHo Online Entertainment Inc. (3765), which sells “Puzzle and Dragons,” are winning over customers with free downloadable games that for many are replacing pricey console titles, said Ed Fries, a former Microsoft video-games vice president.
“I don’t want to go to a store and pay 50 bucks — that’s not how people will consume games,” Fries said. “I want that Apple-like experience of having a lot of choices and to be able to try to buy.”
Ouya, Nvidia
New entrants may challenge the Microsoft-Nintendo-Sony oligopoly in video-game devices as well. Ouya Inc., funded by Kleiner Perkins Caufield & Byers, is making a $99 game console that runs on Google’s Android. Nvidia Corp. (NVDA), maker of the graphics chips Microsoft used for the first Xbox, began taking orders this month for a handheld device called Shield.
Apple has sold more than 500 million devices with its iOS software built-in, it has more than 175,000 games and entertainment titles on its app store and more than 200 million users of its Game Center, a hub for multiplayer games, a company spokeswoman said.
Intel Corp., the world’s largest chipmaker, is planning to introduce an over-the-Internet paid-TV service later this year. The new offering will be based around an Intel-designed set-top box that the company says will be much easier to control than existing devices from cable and satellite providers.
Even as it upgrades the Xbox, Microsoft needs to ensure it doesn’t short-change its core audience by shifting focus too much toward entertainment and casual games.
Graphics Demanded
To get hard-core gamer types to pony up for a new Xbox, Microsoft must deliver better graphics and more innovative experiences, said Liam Callahan, an NPD analyst, citing a survey. He found that general entertainment features like Netflix Inc. movies are further down the list of features desired in a new console.
“Those entertainment options are important — in a sense they are almost a given,” he said. “But gamers won’t buy a next-generation console from Sony or Microsoft for that.”
Microsoft already offers television, movies and sports on its Xbox Live online service, through partnerships with various content companies.
The company hired former CBS Corp. television executive Nancy Tellem in September to oversee content produced for the Xbox.
Ball Kicking
With Microsoft’s smartphones and tablets barely making a dent in those respective markets, the company has also exhibited a willingness to connect the Xbox to tablets and mobile phones from competing companies. Xbox SmartGlass, an app meant to let console users view additional content and features on mobile devices, comes in versions for Android and iOS.
All the while, Microsoft will need to remain vigilant against perennial contenders Nintendo and Sony.
“Microsoft has the opportunity to really kick the ball out of the park,” said Fries, who co-founded video-game developer Airtight Games and advises game companies including Ouya. “But there are a lot of competitors they have to think about and a lot of things they have to get right.”

Source:http://www.bloomberg.com/news/2013-05-20/microsoft-updates-xbox-as-apple-to-facebook-gain-in-games.html

Microsoft is Missing Apps the Same Way They Missed the Early Internet

May 17th, 2013

It seems odd to me that Microsoft of all companies is so drastically behind the curve when it comes to apps for Windows 8 and Windows Phone. When you think about it, Microsoft of all companies was in the best position to create a better software buying experience, via an app store than anyone. Windows had 97 to 98 percent market share for the bulk of the PC era and software played a key role in that dominance. Why was there no Windows app store until the end of last year? It just makes no sense.


Similarly, Microsoft was in a growing position in smartphones with Windows Mobile. They had tinkered with software stores but the experience never really gained significant traction. Companies like Handango helped fill the gap but again much of what existed then is gone now.

The most robust third party mobile developer network I witnessed when I joined Creative Strategies 13 years ago was the Palm developer community. In fact, the Palm developer community in terms of passion, excitement, and quality of applications being developed, reminds me a lot of today’s iOS developer community. Microsoft never enticed the same commitment and passion for their mobile platforms as the Palm community, even when they gained share and Palm itself began shipping Windows Phone. Despite their efforts Microsoft is still today struggling with weak developer interest.

As I think about this situation that Microsoft is in, it reminds me of the situation they were in with Internet Explorer for so long. They missed the boat on leading the Internet revolution and now again they have missed the boat on leading the app revolution. All while they were in the best position to lead in both.

The Network Effect
Both Palm and Apple achieved the network effect.

In economics and business, a network effect (also called network externality or demand-side economies of scale) is the effect that one user of a goods or service has on the value of that product to other people.1
The economics in turns of monetary opportunity for developers, as well as the critical total addressable market achieved by both Palm and then with Apple, created a strong network effect. This is still going strong for Apple today.
Interestingly, despite Microsoft’s position in PCs, I would argue they never achieved the network effect.2

You may have noted that I did not include Android in the network effect discussion. While it’s true Android has the lions share of the smartphone market, we also know just looking at Android’s market share does not singularly indicate the strength of a platform. Engagement is consistently reported as lower on Android than iPhone and developers are continually facing economic challenges of making money with Android.


Being in Silicon Valley I get to meet and talk with a lot of software startups. Android to many of these software companies I meet with is treated as a secondary priority. Rarely, do I meet with a company creating software for Android first or only. If this platform was doing well for the masses then I would imagine we would see more exclusive applications and I would see more software startups getting funded for Android only development. This is simply not the case. Android is benefiting from the network effect of iOS, however, as developers are generally taking their iOS first apps to Android eventually. Android has achieved a degree of the network effect by default, and on the heels of the iPhone.

This network effect is a key area that is driving both iOS and Android. This network effect has created long tail applications.

Long Tail Developers
Chris Anderson helped popularize the concept of the Long Tail with his book called The Long Tail: Why the Future of Business is Selling Less of More. (link) The concept in short is that there is value found in having large quantities of something (apps in this case) which appeals to smaller groups of people. Another way of describing would be simply to say having a successful long tail model means having massive quantities of niche content.
Popular apps may be the most profitable but long tail apps are often the most discoverable

A successful long tail strategy, the one that I would argue creates the highest degree of loyalty to a platform or service, is one that has all the mass market goods (the popular items) but also and large quantities of goods that appeal to smaller groups of people. When we apply this theory to apps only iOS and to a degree the Google Play store are in the discussion. Popular apps may be the most profitable but long tail apps are often the most discoverable.

Imagine being a Windows Phone or BlackBerry user for a moment. Your friends or family members are all talking about the new apps they discovered or are using, for things like health and fitness, education, gardening, sports, etc. They all rave about these great apps that they love and are adding value to their lives. These apps don’t exist on your platform and probably won’t for a long time if ever, unless a critical mass is acquired. Which, of course, is not going to happen without long tail apps and long tail app developers. Its a chicken and egg problem.

Or imagine your kids sports team starts using an application to help manage schedules and parents assignments, but it only exists on iOS or Android. Your favorite grocery store, market, magazine, favorite brand, etc., comes out with an app, but it’s only available on iOS or Android. Your kids schools offer mobile apps, but they are only on iOS or Android. The workout video series you just bought has an app but it is only on iOS or Android. I hope you see my point.

Windows Phone and possibly BlackBerry may get the popular apps from the big developers, but where the platform really suffers is in the long tail apps and content, which is the driving strength for the mass market with iOS and Android. Only iOS and Android are attracting long tail developers at the moment.

Developing a critical mass of long tail apps and the developers who will continue to make them, is the biggest single hurdle I believe Microsoft, BlackBerry, and any other platform that aspires to enter the market. Without them, these alternative mobile operating systems will continue to struggle to find customers for their products until the same long tail apps make it to their platforms. If they make it to their platforms of course.

Source:http://techpinions.com/microsoft-is-missing-apps-the-same-way-they-missed-the-early-internet/16656

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