Posts Tagged ‘Game’

Eyelead Software Launched the Bunny Maze 3D Game

February 1st, 2012

A leading software developer focusing in next generation 3D entertainment applications and state-of-the-art visualization technologies, announced today the release of its Bunny Maze 3D game in selected Android markets. The Bunny Maze 3D title that initially has been made available in the North America and Greek markets, has been released for use exclusively on Android devices powered by Qualcomm’s Snapdragon™ processors.

In Bunny Maze 3D, players help the adventurous Bunny get back its stolen carrots, in a cheerful journey through a magical world. The Bunny is after an evil breed of bunnies who have stolen its carrots, stockpiling them around the world. In its quest to get its carrots back, the Bunny will travel to magical places, avoid peculiar obstacles and outsmart its enemies.

Bunny Maze 3D is also accessible through the recently launched Snapdragon GameCommand™ application, which gives mobile users a way to quickly discover, organize, and access the latest Snapdragon optimized, featured and exclusive games. Bunny Maze 3D was created on Eyelead’s Hive3D Development Platform™ and optimized for Android devices powered by certain Qualcomm Snapdragon™ processors.

“By collaborating with Qualcomm, we optimized our Hive3D Development Platform to use Qualcomm’s Adreno™ SDK and Profiler, interfacing directly to the Snapdragon development environment. This substantially reduced our development time and allowed us to achieve better performance and higher 3D quality,” said Nikos Vassiliou, Chief Software Architect at Eyelead Software. “As a result, we are able to deliver richer 3D content and an overall more exciting mobile gaming experience to these devices,” he added.

“We are excited to help Eyelead and other Indie game developers enter new markets for mobile gaming,” said Dave Durnil, director of advanced gaming at Qualcomm. “The launch of apps like Snapdragon GameCommand allows consumers to discover and access the most advanced Snapdragon-optimized and exclusive games, such as Bunny Maze 3D.”

Eyelead’s Bunny Maze 3D title is available currently in the North America, Greek, Russian and other markets for Android devices powered by Qualcomm Snapdragon processors and is to be made available at a later date on more markets and platforms. Eyelead is committed to continue bringing and enabling killer 3D content for a wide variety of mobile devices by leveraging its advanced technology that allows production of optimized 3D content to multiple platforms in parallel.

Source:http://www.marketwatch.com/story/eyelead-software-launched-the-bunny-maze-3d-game-2012-01-31

Finalists chosen for $250K software contest

November 14th, 2011

The 10 finalists in Greentree’s Game On competition have been chosen and public votes will help decide which company will win up to $250K worth of Greentree business software and services.

Greentree CEO Peter Dickinson said the Game On competition is unusual in that finalists were chosen not simply for being the “best business” but rather for having great potential hindered by acute business systems “pain points” that could be healed by applying Greentree software.

Dickinson said choosing the finalists from the dozens of entries was not easy for him and fellow judges Mike Hutcheson, Justine Smyth, Simon Challies and Ken Davis. “The calibre of the entries was impressive and the finalists are each special in their own way.

“While their work is diverse, they share common issues of running outdated, non-integrated systems. They all want better visibility of their performance, and are confident they can grow stronger with better computing power.”

The 10 Kiwi companies that will battle it out for the ultimate business painkiller are:

BGH GROUP: This Bay of Plenty-based business has supplied engineering products for over 50 years and one of its companies, Hose Supplies NZ Ltd, has recently been pumping oil from the stricken container ship Rena.

DIRECTIONZ: When you see a road sign telling you where to go, there’s a good chance it’s been installed by this Auckland firm.

GEMCO CONSTRUCTION: This major Hawke’s Bay business is currently working on the region’s largest building project: the museum and art gallery in Napier.

HARDING TRAFFIC: Traffic control, car parking – even the lights on airport runways – this Auckland business is focused on keeping people moving.

HARREX GROUP: More than just accountancy – this innovative Invercargill finance and strategy firm’s motto is “Turning Southland business on its head”.

KAURI NZ: If you’re a wine lover, that glass of pinot probably matured in a barrel supplied by this Wellington-based importer of vintners’ products and food ingredients.

NZ CONTROLS: Many major production lines function with the help of this Auckland firm, which specialises in innovative electrical and software design, engineering and development.

PARMCO APPLIANCES: Ready, steady, cook! This Auckland business supplies technological excellence in the kitchen.

RESOLVE GROUP: Auckland’s harbour bridge is safer and less congested, thanks to the movable median barrier designed by this company, specialists in solving tricky transport problems.

SMAIL & CO: As Christchurch rebuilds, this locally-based manufacturer and importer of bathroom products will be heavily involved, but says its current system is a long-drop, when it needs an en-suite!

Source:http://www.voxy.co.nz/technology/finalists-chosen-250k-software-contest/5/107432

Medford software company creates mobile device game

October 29th, 2011

The reconstituted Trilobyte Games LLC announced creation of “Diddly,” a trivia game for mobile devices with Apple operating systems.

The Medford software company says “Diddly” fills a void in the mobile applications market for a well-produced trivia challenge.

“We believe that the key to a successful trivia game is extremely clever and witty questions, presented in an attractive, simple and user-friendly way,” said game designer and Chief Executive Officer Rob Landeros.
“Diddly” is aimed at trivia buffs who enjoy wrapping their minds around double entendre, subtext and subtlety, Landeros said.

Trilobyte Games plans to fund its latest venture through a Kickstarter campaign — using volunteers on the Internet to raise $25,000 for the project. Kickstarter efforts now are the second most common way to fund movies and books, company spokesman Charlie McHenry said.

“It’s a very cool deal that eliminates (venture capitalist) or investor middle-men, so we’re not beholden to a Menlo Park firm, and we don’t have to share our profits with investors,” McHenry said. “We’re given 60 days to raise our $25,000 target. If we’re not successful, no dollars change hands. Contributors make pledges and Kickstarter keeps 5 percent of successful projects for the use of their platform.”

For more on the Kickstarter campaign, see http://goo.gl/f6uoS.

Even if the Kickstarter avenue fails, McHenry said the company will follow through with the project. “We’ll fund this game one way or the other,” he said. “If Kickstarter fails us — and we’re anticipating success — we’ll find a small investor who will take a royalty to fund development.”

Unlike the original Trilobyte, whose computer games generated millions of dollars in sales in the 1990s, the new Trilobyte Games is seeking small niches in a highly fragmented industry.

“We’ve been working with contractors and collaborators,” McHenry said. “Our revenue has reflected the challenges of the Apple ecosystem, with 80,000 competing games. That is to say we’re iOS (Apple’s operating system for mobile devices) ‘thousandaires,’ not making the gazillions that gaming companies used to command.”

“Diddly” is the company’s fourth property and second ground-up development following “The 7th Guest: Infection.” Trilobyte also produced apps for “The 7th Guest” and “The 7th Guest Book of Secrets.”

“Diddly” can be played solo, face-to-face or remotely via the Internet. Players play a common game with an iPad used for the main display. Each player uses his or her own iPhone or iPad. Apple TV owners can use the television as the main display and play through their own mobile devices.

Trivia packs will be sold in-application or via iTunes. Regular new packs will be thematically based by general categories, age levels and special interests.
McHenry said Trilobyte has ventured into the e-book realm as well — trademarking the term appBook — and interactive film space.

The company has reached a license agreement for “Hollow Fields,” which will be made for iPad use, as will “Tender Loving Care,” Landeros’ 1995 film starring John Hurt.

Source:http://www.mailtribune.com/apps/pbcs.dll/article?AID=/20111028/BIZ/111029970/-1/NEWSMAP

Get Adobe Flash playerPlugin by wpburn.com wordpress themes