Archive for August, 2010

Software issues delay Metro SmarTrip discount

August 31st, 2010

Amidst the recent slew of Metro fare increases, it was a piece of good news: The price of a SmarTrip card was going to be slashed in half from $5 to $2.50.

The price cut was a way to encourage the use of plastic SmarTrip cards as Metro tries to transition from paper farecards.

But now, Metro says that discount — which was supposed to start on Sunday — is being delayed because of software issues.

“Additional programming changes are being required to implement the reduction of the cost of a SmarTrip card,” a recent Metro press release states.

Some riders who thought they’d be getting the discounted cards by now aren’t happy.

“Metro has no information whatsoever about this on the easily reachable parts of its website,” Roger from Oakton writes WTOP. “Just one more Metro screw-up.”

There is no firm date when the discount will begin. Instead, Metro says it’ll start sometime in the early fall.

Using a plastic Metro SmarTrip card instead of the paper version does pay dividends for riders — rail trips cost 25 cents less with a SmarTrip card, and bus trips cost 20 cents less.

Metro says right now, about 75 percent of rail riders and 60 percent of bus riders use SmarTrip cards.

Source:http://www.wtop.com/?nid=25&sid=2041116

Software maintenance self-assessment

August 31st, 2010

Software maintenance is often associated with larger enterprises with large budgets and diverse systems development skills. Small and medium enterprises, however, face the same software maintenance challenges and problems as their larger counterparts. Ignoring or investing too little in software maintenance can translate into a disaster.

Download Info-Tech Research Group’s “Software Maintenance Self-Assessment” worksheet for a quick way to assess the current state of software maintenance execution within the enterprise.

Source:http://www.itbusinessedge.com/cm/docs/DOC-2032

IBM Plans $20 billion buying spree

August 31st, 2010

As two recent acquisitions close, executives say IBM plans to spend $20 billion on additional buyouts over the next five years.

IBM executives say the company plans to spend $20 billion on acquisitions over the next five years. IBM projects that the software business will represent almost half of its profits by 2015.IBM announced the close of its acquisition of Storwize. Storwize will become part of IBM Systems and Software Group. The Storwize technology helps organizations improve storage efficiency while lowering the cost of making primary data available for analytics and other applications.

Integrating Storwize’s Random Access Compression Engine (RACE) with the IBM storage solutions portfolio will help IBM to offer a range of affordable solutions for clients to analyze massive amounts of data in order to realize new insights and business outcomes. The RACE technology complements other storage efficiency offerings such as de-duplication, according to IBM.

IBM announced the closing of its $1.4 billion acquisition of Sterling Commerce from AT&T. The addition of Sterling Commerce expands IBM’s ability to help clients accelerate their interactions with customers, partners and suppliers through dynamic business networks using either on-premise or cloud delivery models.

The acquisitions of Sterling Commerce, Coremetrics and Unica — which is expected to close later this year — represent a new market opportunity for IBM. These acquisitions gain IBM entry into the marketing industry to address the roles and needs of marketing professionals. Sterling Commerce provides software for cross-channel commerce and integration of customer, partner and supplier networks across a wide range of industries. The combination of IBM and Sterling Commerce enables the integration of key business processes across channels and among trading partners – from marketing and selling to order management and fulfillment.

Source:-http://www.cioinsight.com/c/a/Latest-News/IBM-Plans-20-Billion-Buying-Spree/

Blackberry curve 3g review: a slight update to a successful product line

August 31st, 2010

The BlackBerry Curve 3G is the latest device in the BlackBerry Curve series and the best part about it is that it has 3G and is BlackBerry 6 ready. The Curve product line has always been the most accessible of all the BlackBerry models because of its low price point and popular form factor. The Curve 3G fits nicely into this series because it has everything you would expect from a Curve but just a little more spec-wise to make it fit for 2010. According to RIM, the Curve 3G is “designed the growing mass of smartphone purchasers with a distinctly powerful, approachable and affordable choice”.

With the Curve series, it’s clear that RIM intends this device to help them saturate an increasing global demand for smartphones. “The majority of people in the worldwide mobile phone market have yet to buy their first smartphone and the BlackBerry Curve 3G is designed to provide an extremely attractive and accessible choice that will help convince many of them to make the leap,” says Mike Lazaridis, President and Co-CEO at RIM.

So while many die-hard BlackBerry users will write this device off as a boring upgrade to the Curve series, the device isn’t really intended for them. The Torch is the smartphone for long-time Blackberry users and the Curve 3G is the smartphone for the feature phone user who is looking to convert. Click through after the jump and we’ll delve deeper into the Curve 3G and see what makes it tick.

Source:-http://www.blackberrycool.com/2010/08/31/blackberry-curve-3g-review-a-slight-update-to-a-successful-product-line/

Diving into iPhone and iPad programming

August 31st, 2010

Apress’s latest book “Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy,” is written for those who have never programmed before. Author Gary Bennett shares his formula for success in four tips for brand-new programmers. For a new programmer, developing effective habits when starting out will reap tangible rewards. One of the most satisfying accomplishments for the first-time iPhone/iPad programmer is seeing his or her very own app in the iTunes App Store.

New York, NY – iPhone and iPad programming can be humbling for even the most experienced developer. For a new programmer, developing effective habits when starting out will reap tangible rewards. One of the most satisfying accomplishments for the first-time iPhone/iPad programmer is seeing his or her very own app in the iTunes App Store. However, there’s a price! And that price is the time spent coding.

Gary Bennett, author of Apress’s latest book “Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy,” written for those who have never programmed before, shares his formula for success in four tips for brand-new programmers:

1) Learning to program is an interactive process. Code, code, and keeping coding. The more you code, the better you’ll get. Like learning to play an instrument, you have to practice.

2) Be patient with yourself. You are going to have to spend time coding. Your program doesn’t care if you are having a bad day or how many times you ask it to perform a task. Your program will do whatever you tell it to do. Often, what you think you’ve told your program to do and what it actually does are two different things.

3) You will really learn when you debug your programs. Spending time walking through your code to find out why it is not working the way you want is a learning process that is unparalleled.

4) It is highly recommended that you have a second monitor connected to your computer. As you step through your code, it is very helpful to watch your output window and iPad simulator on dual, independent monitors. (Apple hardware makes this easy. Just plug your second monitor in to the display port of any Intel-based Mac, with the correct mini display port adapter, of course, and you’re able to have two monitors working independently from one another.) It is not required to have dual monitors, you will just have to organize your open windows to fit on your screen if you don’t.

Source:http://press-releases.techwhack.com/103225-gary-bennett-2

Game-addicted man scores rare win over software lawyers

August 31st, 2010

A Hawaii man who sued a company over his crippling addiction to the computer game Lineage II has gone where few litigants have managed to go, defeating the end-user agreement that said he had no right to bring the case to begin with.Craig Smallwood sued Lineage II maker NC Interactive late last year, claiming that his compulsive urge to play the game caused him to sink more than 20,000 hours into it. As a result, he had to be hospitalized and continues to suffer extreme and serious emotional distress and depression that requires treatment and therapy three times a week, according to court documents.His lawsuit, filed in federal court in Hawaii, accuses the game maker of failing to warn him of the dangers of the game and then locking him out of his three accounts with no warning. Causes of action include misrepresentation, unfair and deceptive trade practices, defamation, and intentional infliction of emotional distress.

NC Interactive has responded the way most software companies and online services have for more than a decade: it argued that the claims are barred by its end-user license agreement, which in this case capped the company’s liability to the amount Smallwood paid in fees over six months prior to his filing his complaint (or thereabout.)One portion of the EULA specifically stated that lawsuits could only be brought in Texas state court in Travis County, where NC Interactive is located. Another section read:

More often than not, this is where cases such as these end. User sues company; company cites EULA barring such lawsuits; judge grants company’s motion to dismiss. End of story.But the judge in this case, US District Judge Alan C. Kay, noted that both Texas and Hawaii law bar contract provisions that waive in advance the ability to make gross-negligence claims. He also declined to dismiss Smallwood’s claims for negligence, defamation, and negligent infliction of emotional distress.

As Freedom to Tinker blogger Steve Roosa writes, the decision “may achieve some lasting significance in the software license wars.” For 20 years, the software and online user “has been dying a slow death under the decisional law, with software license agreements routinely interpreted in favor of software companies on any number of issues.”
It’s always encouraging to see a decision that smacks a mighty Goliath, though one can’t help regretting that this one seems to favor a David who, by his own admission, is no longer able to dress, bathe, or communicate with family and friends as a direct result of his use of Lineage II.

Source;-http://www.theregister.co.uk/2010/08/31/lineage_ii_eula_defeat/

Integrated sas with next-generation raid

August 31st, 2010

As data and storage networks converge, IT managers require storage systems that can economically deliver increased performance and enterprise-level reliability. Original equipment manufacturers (OEMs), independent software vendors (ISVs) and their customers have recognized the importance of serial-attached SCSI (SAS) as an enterprise-focused storage technology well suited to supporting mission-critical server applications. With SAS functionality integrated into server chipsets, IT administrators will experience the full performance, reliability, and cost-efficiency benefits of server storage.For OEMs, the advantages of SAS integration on the chipset include a reduction in total cost of ownership (TCO), a reduced bill of materials (BOM) and better real estate management on the motherboard. With the integration of SAS, no additional firmware update is required and cross platform, common code debugging and validation helps reduce development time.

Those advantages can also be combined with next-generation RAID – a combination of CPU-based RAID integrated with hardware RAID features into the CPU and peripheral controller hub (PCH). The RAID driver runs on the high-speed CPU, which increases overall input/output (I/O) system performance and can greatly reduce the solution costs. Next-generation RAID can be supported on a variety of operating systems. Some storage players now support Linux and are actively developing and disclosing enterprise RAID features to the open source RAID community.Next-generation RAID does not require a RAID card, thereby freeing up PCI Express (PCIe) slots. With no card to configure or maintain, the software approach can help reduce IT support and training costs.Additionally, the integrated configuration offers better power management.

For IT managers and OEMs, the world of storage has frequently presented a choice between hardware and software solutions, each with its pros and cons. Today, the industry is moving toward combined hardware and software capabilities with each generation of technology.We already know what the next generation looks like. The world of silicon has always been one of evolution, whether in the area of graphics, networking or other processing requirements. Specialized cards morph into specialized chips and the capabilities of those specialized chips become integrated into the CPU complex. To understand how this evolution works for storage, it is first necessary to explore the pros and cons of where we are today.

Pros and Cons: RAID on Chip (ROC). In traditional ROC host bus adapters (HBA) configurations, a separate card incorporates multiple capabilities: a processor, the SAS controller, an XOR accelerator for RAID 5 parity calculations, dynamic random access memory (DRAM) for external cache with a battery for backup in case of power loss and lastly, the RAID software driver. These adapter-based systems provide good performance by taking advantage of a dedicated processor. A system is also easily upgradable, because a card can be swapped out when new or better functionality becomes available. However, as with any external card, a ROC card takes up valuable PCIe lanes and IT staff must configure it to work with the server in which it is installed.Battery backup is necessary due to the inconsistencies of write-back cache used in card-based solutions. Write-back cache is a method in which data is written to memory specifically allocated for RAID cache before the data is written to disk. If a system goes down before the data is written to disk, the data will be lost. The battery acts as a mini–power supply to prevent this data loss, but the IT administrator must manually replace the batteries at regular intervals to ensure it will work when needed.

Source:-http://www.wwpi.com/index.php?option=com_content&view=article&id=9088:integrated-sas-with-next-generation-raid&catid=99:cover-story&Itemid=2701018

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